In-game Tutorial

Baccarat Tutorial

1.Basic Rules

The object of Baccarat is to obtain a hand whose point total is closest to 9. Aces count as one; cards from 2 through 9 keep their value; 10 and face cards count as 0. If the initial value of your hand is ten points or higher, subtract ten from this value, the reminder being the value of your hand. For instance: 7+5=12 = 2 or 4+6=10 = 0

In order to win, your bet must be on the hand that totals closer to 9.

2.How To Bet

  • Eight decks of cards are used.
  • At the start of a new shoe, the dealer will turn over one card. This will determine how many cards the dealer will burn, according to the Baccarat value, except a 10 or face card, which will result in 10 cards burned.
  • The cut card will be placed 14 cards from the bottom of the shoe. When the cut card appears, the dealer will finish that hand, play one more hand, and then start a new shoe.
  • Play begins by all players betting either on the player, banker, or a tie. You may also bet on a player pair and banker pair.
  • The player and the banker are dealt two-cards each. In certain situations, a third card is dealt to the player or the banker or both (see Third Card Rules).
  • Both player and banker bets pay off even money (1-to-1 ratio), but a win on the banker costs a 5% commission due to the better odds for a banker win.
  • If both the player and the banker′s hand have equal point totals, the game results in a ′tie′. If player placed a bet on the ′tie′ field, the payoff is 8 to 1. Non-tie bets are returned to player if a tie occurs.

3.Third Card Rules

The following Baccarat rule table prescribes when the player and/or the banker will automatically draw a third card:


Point value total of player′s first two cards:
0 - 1 - 2 - 3 - 4 - 5 = Draws a card
6 - 7 = Stands


If the player stands, then the banker draws on a total of 5 or less. If the player does draw then the table below determines if the banker hits or stands.

Point value of banker′s first two cards Draws when the player′s third card is Does not draw when the player′s third card is
0 - 1 - 2 0 - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9
3 0 - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 9 8
4 2 - 3 - 4 - 5 - 6 - 7 0 - 1 - 8 - 9
5 4 - 5 - 6 - 7 0 - 1 - 2 - 3 - 8 - 9
6 6 - 7 0 - 1 - 2 - 3 - 4 - 5 - 8 - 9
7 0 - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9
Note: If the player and/or the banker′s hand has a total of 8 or 9, they both stand. This rule overrides all other rules.

Scoreboard Tutorial

1. Bead Plate

The player starts in the upper left corner and marking Player, Banker, and Tie wins. When the player reaches bottom low, moves one column to the right, side top low.

  • Blue = Player win
  • Red = Banker win
  • Green = Tie win

2. Big Road

Big Road primarily keeps track of Player and Banker wins. Tie and Pair wins are also marked with green outlines of circles and dots.

  • Player Pair = Blue dot in the lower right corner of the hand it occurred in.
  • Banker Pair = Red dot in the upper left corner of the hand it occurred in.
The player starts in the upper left, marking Player wins in blue, and Banker wins in red. The Big Road has only the blue and red outlines of circles. The player starts at the top of a new column with each change of Player and Banker winning.

3. Big Eye Boy

In the Big Eye Boy table, blue and red are not associated with Player and Banker wins. It is useful in gauging how repetitive shoe is. Red entries are a sign of repetition, and the blue entries are a sign of a chaotic shoe. The first entry in the Big Eye Boy table is the hand after the first entry in the second column of the Big Road, so that there is enough information to judge if a pattern is developing or not. Every entry in the Big Eye Boy table, as well as the next two tables, will refer to a specific entry in the Big Road. Each entry in the Big Eye Boy is recorded as follows:

(1) If the hand in question causes a new column in the Big Road, then compare the previous two columns in the Big Road. If they are the same in depth, then record a red circle in the Big Eye Boy. If they are not, then record a blue circle.

(2) If the hand in question is the same outcome as the previous hand (skipping ties), then compare the cell to the left of the newly created entry in the Big Road with the cell directly above that one. If these two cells are the same, whether both Player, both Banker, or both blank; then mark a red in the Big Eye Boy. Otherwise, mark a blue.

Big Road

Big Eye Boy

Big Eye Boy - Play by Play

A1 C1 Red Columns A and B equal in length
B1 C2 Blue B1 and B2 C unequal in length
B2 D1 Blue Columns B and C unequal in length
B3 E1 Blue Columns C and D unequal in length
B4 E2 Blue D1 and D2 don′t match
C1 E3 Red D2 and D3 match
C2 E4 Red D3 and D4 match
D1 F1 Blue Columns D and E unequal in length
D2 G1 Blue Columns E and F unequal in length
E1 H1 Red Columns F and G equal in length
E2 I1 Red Columns G and H equal in length
F1 I2 Blue H1 and H2 don′t match
F2 J1 Blue Columns H and I unequal in length
G1 J2 Red H1 and H2 don′t match
H1 J3 Blue H2 and H3 don′t match
H2 K1 Blue Columns I and J unequal in length
I1 K2 Red J1 and J2 match
I2 K3 Red J2 and J3 match
I3 L1 Red Columns J and K equal in length
I4 L2 Red K1 and K2 match
J1 M1 Blue Columns K and L unequal in length
J2 N1 Blue Columns L and M unequal in length
J3 N2 Blue M1 and M2 don′t match
K1 N3 Red M2 and M3 match
L1 O1 Blue Columns M and N unequal in length
M1 O2 Red N1 and N2 match

4. Small Road

The Small Road works exactly like the Big Eye Boy, except it skips the column to the left of the current in the Big Road.

5. Cockroach Pig

The Cockroach works exactly like the Small Road, except it skips two columns to the left of the current column in the Big Road.
The below image shows what will happen on the Big Eye Boy, Small Road, and Cockroach Pig according to whether the next hand is a Player or Banker win.

Tournament Tutorial

1. Tournament City Selection

  • As a player’s levels increases throughout the game, new tournament cities will be unlocked.
  • Buy-ins and prizes vary according to the tournament city.

2. Tournament Buy-Ins

  • After selecting a tournament city, player must pay an entry fee to play in the tournaments.
  • All tournament cities consist of two (2) rounds, except for Manila. Manila has just one (1) round.

3. Player Waiting Room

  • Players must wait until other plays join the table. The number of seats at a table varies by tournament city.

4. Tournament Game Rules

  • No-commission baccarat rules will apply to tournaments.
  • Winning Banker bets pay out the full amount, except in the instance that the Banker's card combination is a sum of 6, whereas the pay out will be 1-to-2 (half).
  • Every player will be given the same amount of chips in a tournament.
  • Banker, Player and Tie/Pair have regulated minimum and maximum bet amounts.
  • All Tournaments’ Round 1 play twenty (20) hands and Round 2 plays twenty-five (25) hands.
  • Players are seated randomly at the start of a tournament and the player who joins the table first will bet first.
  • A ‘First Bet’ marker indicates the player who may bet first. Marker moves counter-clockwise.
  • Each player has fifteen (15) seconds to bet per hand.
  • Each player is required to make at least one minimum bet either on the Banker or Player for every hand.
  • In each hand, players are not permitted to bet on Banker and Player simultaneously. Players are not permitted to bet on Tie/Pair in lieu of Banker or Player.
  • All hands are automatically face up, and no squeeze or slide method will be used.
  • Each player may use the ‘Pass’ option twice (2) per round, and it will skip the player for that hand, moving on to the next player. If no bet is placed, a ‘Pass’ will be used automatically. If a player fails to bet in time, and has no ‘Pass’s left, the player will be eliminated from the tournament.
  • At the end of the final hand, the player with the most chips wins the tournament.
  • At the end of the final hand, if players have the same highest value of chips, they will enter into a play-off against each other. One more hand will be played in this play-off.
  • If the 3rd to 7th place players have the same number of chips, they are required to share the cash prize, which will be split according to the number of wins they’ve had in the tournament.

VIP Rewards FAQ

Q: What is VIP Rewards?

A: VIP Rewards is a level system for users to earn bonuses and more chips. You earn VIP points by purchasing chips and levelling up. The more VIP points you have, the higher your level is. And with each higher level, the more free chips you get in each Daily Spin, Bonus Chips, and Free Chips offer. Also, each time you buy chips, the number of extra chips with each purchase also increases!

Q: How do I become a VIP Rewards member?

A: Every player is a VIP Rewards member! New players start out at the lowest level, Bronze. And with each purchase, your tier goes up.

Q: How does VIP Rewards benefit me?

A: VIP Rewards help you earn points towards the next level. With each level, you are given a multiplier that increases with each level. This multiplier is applied to things, such as your daily spin bonus, and when you purchase more chips. This means more chips, more fun, and more wins!

Q: How do I get them?

A: You can earn VIP Rewards by purchasing chips. Click on the "Get Chips" button at any time to purchase them. You can also earn VIP Rewards points by levelling up in the game. Please see the "Get Chips" screen for more information.

Q: How do I increase my tier?

A: Your tier goes up when you have earned enough VIP Reward points for that level. You can check the amount of points you have and need for the next level in your profile. Sometimes, when you purchase chips, you will see a highlighted option that will tell you that buying that option guarantees you access to the next tier.